|
|
 |
The RPG® Diffusor System is a fresh approach to architectural acoustics.
Traditional acoustical products focus on sound absorption. While absorption
is an important ingredient, effective acoustical design can only be realized
with a balanced approach that uses all of the ingredients in the acoustical
palette.
The Acoustical Palette
Incident sound is attenuated by absorption, re-directed by reflection,
and uniformly distributed by diffusion.
In 1983, RPG® introduced the first commercial reflection phase grating
(RPG) surface, offering predictable wide-angle scattering over an extended
range of frequencies, for all angles of incidence. In contrast to absorbing
surfaces, the RPG controls sound by diffusion, in much the same way that
frosted glass diffuses light instead of absorbing it. The RPG represents
a milestone in architectural acoustics, because sound from any direction
can now be uniformly distributed into many directions, thereby attenuating
the sound interference in any one particular direction. The RPG is a modular,
computer designed panel consisting of a periodic grouping of a series of
wells (1D) or cells (2D) of equal width, but different depths, separated
by thin dividers. When the depths are based on quadratic residue number
theory sequences, the RPG is called a QRD®.
Following the introduction of the QRD®, RPG® Diffusor Systems
has continually expanded the acoustical palette with new architectural acoustic
products while building a reputation as the industrys leading acoustical
innovator.
Today, the RPG® Diffusor System consists of a broad range of diffusive,
absorptive, variable acoustics, and performance products. These products
offer aesthetic acoustical solutions for sound control as well as noise
control projects.
1D Diffusion: One-dimensional diffusors contain depth variation
in one dimension, thus forming linear divided wells or steps of varying
depth. For all angles of incidence, the scattering is uniformly diffused
into many directions. This diffusion forms a hemi-disc, which is oriented
at the specular angle and covers the plane containing the depth variation.
The high frequency cutoff is determined by well or step width and the
low frequency cutoff is determined by the maximum well depth. 1D diffusors
are useful when the diffuse scattering must be directed into specific
directions.
2D Diffusion: Two-dimensional diffusors offer depth variation in
two perpendicular directions, thus forming a lattice of divided cells
or steps of varying depth. For all angles of incidence, the scattering
is directed hemispherically. The cell or step width determines the high
frequency cutoff and the maximum cell or step depth determines the low
frequency cutoff. 2D diffusors are useful when the diffuse scattering
is required in all possible directions.
Absorption: Absorbing products attenuate incident sound. RPG®
offers both broad-bandwidth products as well as dedicated bass absorbers
(bass traps) using a proprietary membrane transducer.
Variable Acoustics: RPG® offers variable acoustics products
to tailor the acoustics of a space to meet changing acoustic requirements.
Performance Products: RPG® offers both passive acoustical
shells and active variable acoustics performance products to satisfy the
current and future needs of all performance and rehearsal facilities.
Software: RPG®s Collaborative Holistic Acoustical Optimization
System (CHAOS) offers the industry the first multi-dimensional optimization
software to create aesthetic architectural shapes that complement contemporary
architecture in much the same way that relief ornamentation, columns,
and statuary complemented classic architecture. Critical listening room
optimization software as well as room prediction and auralization software
is also available.
|
|
Home:
Architectural
Products
1D
Diffusion
|
|
|
2D
Diffusion
|
|
|
Absorption
|
|
|
Variable
|
|
|
Performance
|
|
|
Software
|
|
|
| The
RPG Advantage |
Architectural:
Digital Acoustics for the Digital Age |
|
|