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The
home theater experience is about being immersed in the audio/visual experience
– maybe even letting go of reality for a few brief hours in an attempt
to join the characters on the screen for a new adventure or experience.
The technologies
that are available now to capture and manipulate images and sounds are
continually pushing the envelope of challenging the senses into believing
what they are experiencing. So why is it that we sometimes cannot entirely
let go, what keeps us from making the journey into the world that the
DVD is spinning for us? To blame any one thing would be ridiculous. There
are many factors which contribute to a successful or not so successful
theater experience. For the purposes of this article, we are going to
assume that the temperature, lighting and the manners of your fellow viewers
are contributing positively to your theater experience. We’ll also
assume that in the construction phase of your theater, attention was paid
to ‘external acoustic’ issues such as disruptive sound transmissions
into the theater and interference from the mechanical, electrical and
plumbing systems. While we’re at it, let’s assume that the
audio/video delivery system has been engineered and implemented appropriately.
We want to focus on what is happening in your theater environment as speech,
music and effects spill out of the 5-10 speakers placed around the room
and what your brain must be thinking, as all of those sources and their
reflections off the different wall and ceiling surfaces impinge on your
ear canal in a symphony (or cacophony) of sounds…
The Missing
Element:
The missing element in most home theaters is proper acoustical treatment.
Why is the room so important? The reason is that sound must eventually travel
the acoustic path from the loudspeakers to our ears. The sound that we hear
in a
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Cinerama,
Seattle, WA |
room is a combination of the direct sound from the speakers and the indirect
reflections from the room surfaces and room contents. Indirect reflections
can cause acoustic distortion, so that you end up listening to the room
and not the intended soundtrack. Hence, reflection control is a central
problem in creating rooms that allow a suspension of disbelief. In my experience,
most soon-to-be home theater owners know that ‘acoustic’ panels
are necessary components. This is mostly due to the fact that we see different
types of wall and ceiling surfaces when we go to the large movie theaters
and other performance spaces. We may not be sure what exactly they are,
but we know that they are serving some purpose and that they should probably
be there. Although it is beyond the scope of this article to go into detail,
one thing we do know is that small rooms can cause a lot of problems when
you force sounds into them (see Minimizing
Acoustic Distortion in Home Theaters . One of the main issues in creating
a natural, neutral listening environment in a small room is what to do about
the proliferation of reflections caused by so many speakers firing around
the room. We know that if you absorb all of them, the room sounds unnatural
(what most people refer to as ‘dead’) and this tends to keep
the brain very aware that it is indeed in a small room and not out on the
ocean on a sailboat or in the mountains where we hear no boundaries. Unfortunately,
because not everyone is familiar with the latest acoustical technology,
absorption is often improperly used as the only solution. We also know that
if you do not treat the room, leaving the wall surfaces reflective that
it will be excessively reverberant and hard to even take sitting in there
due to harshness and poor intelligibility of the program material. Even
if we use absorption in moderation, we are still not going to be able to
create a balanced room acoustic. So where does that leave us? We have to
utilize surfaces that do not directly reflect sound or absorb sound!
The Solution:
Sound diffusion has been around for a long time. In classic architecture,
statuary, columns, relief or a variety of other ornamentation broke up
sound waves
and contributed to the experience by enveloping the listener in rich,
even sound fields. While beautiful, these surfaces operated only at high
frequencies. In the early eighties, Dr. Peter D’Antonio successfully
implemented a new type of surface utilizing the number theoretic mathematics
of Dr. Manfred Schroeder. This new surface neither absorbed nor reflected
sound. It
uniformly scattered sound. Today, the research of Dr. D’Antonio
and Dr. Trevor Cox has created a broad palette of sound diffusers that
provide uniform scattering over any designable bandwidth. We are all familiar
with the need to use air diffusers to provide uniform temperature, lighting
diffusers to provide uniform luminosity and it should come as no surprise
that we need a surface called a sound diffusor to provide uniform sound
coverage.

Here
is a breakdown of the acoustic tools that you now have available for your
own Room without Boundaries. There are many new developments
in diffuser technology coming down the pike, so for now, we’ll stick
with what you will be able to find readily available on the current market.
| Primitive
Root Diffuser |
| Designed utilizing
modulated prime root number theory, the math shows us that the reflected
energies will be equal in all the diffraction directions, yielding
an even sound redistribution pattern as shown in the above right balloon
plot. Its special performance feature is that it virtually eliminates
the specular component of the incident sound wave. This means that
in terms of creating a sense of spaciousness, while supporting imaging,
there is no equal. |
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| 1D
Quadratic Residue Diffusor |
Designed
utilizing quadratic residue number theory, the math shows us that
there will be equal energy in the diffraction directions, which
depend on the number of wells and how wide they are. The bandwidth
depends on the deepest and narrowest wells. The scattered energy
is in the form of a hemi-disc. The photo to the right shows an optimized
quadratic residue diffusor, with nested components for increased
performance. One of the most effective diffusers across the largest
range of frequencies, these are most often used on the rear wall
of theaters and listening rooms when the listening position is not
close to
the surface. |
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| 2D
Quadratic Residue Diffuser |
| Designed
utilizing modulated quadratic residue number theory, the performance
of these units is similar to their 1D counterpart, only in 2D! The
scattered energy is in the form of a hemi-sphere. Now available
in a lightweight expanded polystyrene as well as molded gypsum and
furniture grade wood units, this panel technology brings high performance
in a low profile – great for applications where headroom is
at a premium. |
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Binary
Amplitude Grating
Designed utilizing optimal binary number sequences, this panel technology
has revolutionized small room acoustic design. By placing a 5/32”
diffusing template between the fabric and fiberglass of a common absorptive
panel, an often overused and misused tool in many theaters and listening
rooms, this hybrid panel diffuses high frequencies in 2 dimensions, while
simultaneously absorbing low frequencies. The low frequency absorption
is determined by the thickness
of fiberglass behind the template and the depth of the air cavity behind
the panel. When the surface is flat, these panels are typically 2-4”
thick, which work well in rooms that cannot afford to lose many inches
in its length or width dimensions. Also, because
it is a hybrid surface, the listener can sit much closer to them without
experiencing near field phasing effects. The template that separates the
fabric from the fiberglass provides a diaphragmatic mass, which allows
it to absorb frequencies much lower than a common fabric wrapped absorptive
panel. The panels are now available in a curved profile, which enhances
the diffusion and increases the imaging and spatial performance.
Geometric
Diffusers
Units
like the one shown at right have been around for many years. Other forms
that they may take on are trapezoidal, barrel and globular shapes. Since
these geometric forms are really re-directors of sound, rather than diffusers,
they tend to work better in larger spaces, such as choral rooms, churches
and band rehearsal rooms. As they are technically classified as sound
redirectors rather than true sound diffusers, you do not find them often
in small rooms.
Breaking
it all down:
Whether it is a fictional, historic or comical interpretation of the world,
we are trying to put behind us for a few hours, it is hard to let go when
there are constant reminders that we have never left the room. One of
my biggest complaints in an untreated theater or one overly treated with
absorptive material, and often low bandwidth absorptive material, is that
despite the wonderful imagery on the screen and sonic perfection coming
from the speakers, the sound of the room will not allow me to forget that
it’s small. If someone had several spotlights shining on you during
the movie, wouldn’t that detract from the visual experience? The
room is basically ‘shining’ sonic spotlights on us, from every
direction in an untreated room. In a poorly treated room, those with low
performance absorptive panels, we are simply dimming the spotlights ever
so slightly, which makes it a little more tolerable but still not environment
that it should be. A properly treated room will remove the spotlights
and allow the quality of the soundtrack, the speaker and the electronics
to be fully realized. Without the boundaries, you could be anywhere…
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